In this new version, we have changed the way LODs behave on your sceneries, to get massive performance improvements. Here is how LODs work in this new version:
- Objects with one single LOD disappear if their screen size is lower than 5%. (MAJOR CHANGE IS HERE: it used to be 0,5% in previous versions).
- Objects with two LODs disappear if their screen size is lower than 2%.
- Objects with three or more LODs disappear if their screen size is lower than 0.5%.
- This is why we advise people to create at least 3 different LODs for their models, as it was stated in our Xbox guidelines published a few months ago on http://docs.flightsimulator.com..
If your objects only have 1 LOD, they will disappear at a smaller distance on XBOX.
On PC version, we've decided to flip back to the former LOD behaviour, so your users will see the exact same behaviour as they had in Sim Update 4.
But you can find an option in the DevMode, "Xbox LOD selection Mode", which can be activated and which will render the new LOD management system. This way, you'll be able to see how your scenery will render on Xbox.