Hello everyone. I'm working on an airport which requires intensive Taxiway work.
I've noticed this "Bug"(?) happening all the time as soon as the airport gets populated during edition in DevMode. See Image below.
When this happens, I noticed two things.
- Aprons and ground textures get constantly loaded
- Buildings keep on unloading / recreating all around the area. (see bottom right corner where the building footprint is visible on the sat but not its 3D object)
This last one appears to be the major concurrent in the process. As you can see in the next screenshot, when you disable "One-Click Placing", the 3D buildings get recalculated and the framerate go back to normal (See bottom right corner, 3D building appears after being regenerated in a few seconds)
Any chance this can be tested and fixed anytime soon? Not complaining, the SDK got to a decent state lately, but working at 4/7 FPS isn't really doable in any way.
Chris - LNDesign