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Idea

Simbol avatar image
Simbol suggested

Material Scripting

Would it be possible to support further material scripting via model behaviours?

It would be great if we could change the source material at runtime for SimObjects or other buildings for example ($Mymaterial --> $MyNewMaterial) based on custom L:VARS or even Sim Vars.

This would expand a lot the capabilities of the system.

Regards,
Simbol

materialsaircraft
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