I am very fortunate to have access to both a decent gaming rig and laptop for day-to-day work whether it’s sim development, my career work, or personal projects. However, as someone who prefers a Mac for my laptop over a PC, it’s a bit difficult to leave the house if I ever want to do some extended work in the simulator. It requires configuring build tools made almost exclusively for Microsoft Visual Studio, and would be a near impossible task to get it working on the Mac (believe me I tried). I’ve tried remote server platforms like AnyDesk as well but they lack the performance and specialization needed for MSFS development. At the end of the day, all I am doing is writing some Javascript/C++ that any computer should be able to edit, but need an environment where the simulator can run it consistently.
I think the sim would definitely benefit from an increased ease-of-access to development tools by leveraging cloud infrastructure from Microsoft (Azure). We could see developers who never tried contributing before adding more content with cloud development tools. In a nutshell, people with slower PCs or Macs would be able to fire up the sim and visual studio in a remote environment, and save their work locally.