Hi,
I would like to see the ability render nanovg operations to a created texture/buffer. This would be useful for layering or caching drawings (i.e speed tape or horizon) so that it only needs to be drawn once.
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Hi,
I would like to see the ability render nanovg operations to a created texture/buffer. This would be useful for layering or caching drawings (i.e speed tape or horizon) so that it only needs to be drawn once.
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Support reading navdata (FacilityLoader, which is already available in JS) in WASM gauges
Provide native support for Rust-based WASM modules/gauges (already implemented by FBW)
Allow to write A:Vars and other Vars via WASM
Ability for js to write in the work folder
Clear Aircraft Lvars after unload of that Aircraft
SDK docs error: PLANE_LATITUDE token variable (WASM) is in METERS LATITUDE not DEGREES