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an041176 suggested an041176 edited

Creating vegetation polygons on custom 3D models

Hello everyone. I have repeatedly faced the need to add the most ordinary grass to the scene... There are many surfaces on which this cannot be implemented. Since grass can only appear on the surface of the earth. It is often necessary to create a variety of 3D models in which there is a variety of vegetation. Flower beds, terraces, various horizontal surfaces located much above ground level, where vegetation is needed.. Unfortunately, in the vast majority of cases, it is impossible to solve this problem using terraforming, since this method cannot provide the necessary accuracy. And in the case of creating green surfaces at a considerable height, this method is simply not suitable for solving this problem. I hope the developers will take into account my wishes.

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