Since the simulator already supports the concept of "Pilots", which are Simobjects attached to other Simobjects, it would be very helpful if the following features could be available:
- Allow SimObjects created programmatically through Simconnect to support the [PILOTS] entries in the SIM.CFG, which is currently not working.
- Add the ability to dynamically Attach and Detach Simobjects to other Simobject, setting a custom XYZ offset and PBH orientation relative to the parent object.
- Add the ability to attach Simobjects to any Node of the parent, in addition to its root, so it could follow its transform, even during an animation.
The motivation for having this through Simconnect, is to prevent developers to use Simconnect anyway, but replicate the feature by sending lots of data at every frame to the sim, just to keep all the objects attached.