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Idea

virtuali avatar image
virtuali suggested SonantAlpaca commented

Attach SimObjects API

Since the simulator already supports the concept of "Pilots", which are Simobjects attached to other Simobjects, it would be very helpful if the following features could be available:


  • Allow SimObjects created programmatically through Simconnect to support the [PILOTS] entries in the SIM.CFG, which is currently not working.
  • Add the ability to dynamically Attach and Detach Simobjects to other Simobject, setting a custom XYZ offset and PBH orientation relative to the parent object.
  • Add the ability to attach Simobjects to any Node of the parent, in addition to its root, so it could follow its transform, even during an animation.


The motivation for having this through Simconnect, is to prevent developers to use Simconnect anyway, but replicate the feature by sending lots of data at every frame to the sim, just to keep all the objects attached.

simconnect
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runshotgun avatar image
runshotgun commented

Yes please!!

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Simbol avatar image
Simbol commented

Another vote from me please.


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Kaiii3 avatar image
Kaiii3 commented

Great Idea, this would allow a lot more interaction between different kind of SimObjects.

1 comment
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Hi Kaiii, nice to see you here :)


S.

1 Like 1 ·
N6722C avatar image
N6722C commented

I would particularly like to see --


Add the ability to dynamically Attach and Detach Simobjects to other Simobject, setting a custom XYZ offset and PBH orientation relative to the parent object.

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SonantAlpaca avatar image
SonantAlpaca commented

Hello,

At the moment, this is not in our roadmap.

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