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Idea

mamudesign avatar image
mamudesign suggested FlyingsCool edited

Need a tool to control services at Airports

At the Moment, we can set or delete services for each parking spot using ICAO/services.xml compiled to spb

But we have no controls about the type of vehicles wandering in the Airport,

like bus, service Trucks/pickups, fuel Trucks

Over 1/3 of the world airports are grass strips, and a 20 Meter long bus driving on grasso Is literally out of place

Regione based living world Is not a solution


Idea:

In the Airport object give us the ability to choose or exclude every service



(I love the idea to have automatic full airports with Life, and we are all waiting for passeggers, should not be hard for Asobo, you make great videogames with wonderful characters!)

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3 Comments

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thetford569 avatar image
thetford569 commented

This would be such a great addition. It's terrible to be at a small airport and see a huge bus and crash truck drive by. Completely kills the atmosphere.

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FlyingsCool avatar image
FlyingsCool commented

Please, please, please give us "By Airport" control of vehicles and services!

(Granted, we have "By Airport" control of services, but, I'm not sure I trust it actually works?)

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I can confirm that by airport services do work fine. Have already done some tests with it on my system.
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WombiiActual avatar image
WombiiActual commented FlyingsCool edited

To clarify, what we want is to control ambient roaming vehicles per airport. Services per airport is working.

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IOW, per airport control of "LivingWorld_Config".

I've outlined my thoughts on this here and elsewhere:

https://devsupport.flightsimulator.com/questions/1848/services-and-living-world-config-for-local-airport.html?childToView=2026#answer-2026


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