Would it be possible to add something such as a grass falloff distance slider for water polygons?
Water polygons currently exclude a decent area of grass surrounding them. In most situations, this isn't a big deal, however I have had a handful of times where I wished I could add grass back that was being excluded alongside a water poly.
Perfect example, I have recently been working on an airport that has several drainage ditches along the runway. Unfortunately, because I also want to have water in these ditches, that means that a good amount of grass is excluded on or around the grass runways.
Having the ability to bring the grass line right up to or near the water's edge would be great in this case. The same goes for airports on islands.
The mid-position of the slider could be the current setting, allowing the developer greater control over if they would want the grass closer to the water, or maybe even further away from.