Pressing the Build All in the Projects Editor
Console compilation messages should match fspackagetool output
Simple as that
Fspackagetool Is more "verbose" and let nail down errors that in the console are not shown and Simply fails compilation
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Pressing the Build All in the Projects Editor
Console compilation messages should match fspackagetool output
Simple as that
Fspackagetool Is more "verbose" and let nail down errors that in the console are not shown and Simply fails compilation
Hello @mamudesign
If you've participated to SU9 flighting, you might have noticed that the grouping and filtering of console messages has been improved in game.
Among other things, there's now an "autoset" feature that automatically switches to PackageBuilder group when building a package so only package build related messages will be shown.
The problem we might face now is that some relevant messages might not be attached to that group and therefore not showing.
Don't hesitate to tell us when you find a discrepancy between what's visible in the packagetool and the console or if your build fails without showing any errors so that we can fix it.
Regards,
Sylvain
Thanks Sylvain,
I wasn't in the SU9 beta and I'm a bit afraid of the impact on it on my average system (I'm on a laptop and read that SU9 is a bit heavy on mainthread, and laptops processors speed are not that great because of thermal throttling)
But everyone me included will be in SU9 in a few days, so will be glad to report you back any errors
Thanks again for all the efforts the SDK team is putting into this!
Share your great idea, or help out by voting for other people's ideas.
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