Hi, I'm new at the SDK and I was wondering what is the best way/route to create a plugin/mod that handles the aircraft behavior. I would like to start with something basic, like starting behavior, engine flood for too much priming and such things.
I'm still reading the SDK Docs but I'm a bit confused. I've seen other projects code and I've seen that some uses C++ and/or Rust for creating WASM modules (FBW). But I've also seen the ModelBehaviorDefs XML stuff, which is very confusing to me TBH.
Also, if I have some behaviour code for an Asobo base aircraft, do I need to copy the whole model into another version of the aircraft? Is there any way to attach the code to a existing aircraft?