Hi,
Is there a way to re-use the existing default wake effects such as ASOBO_LANDING_FX on a SimObject without needing to create our own effects in the editor? I'm trying to add a generic wake to a boat SimObject.
I've tried:
1. Creating empty c_gear (node 7), l_gear (node 8) and r_gear (node 9) nodes on my model (just in case the visual effects references gears).
2. Adding the following in my model XML
<Behaviors> <Include ModelBehaviorFile="Asobo\Common.xml"/> <Include ModelBehaviorFile="Asobo\Exterior.xml"/> <Include ModelBehaviorFile="Asobo\Generic\FX.xml"/> <Component ID="GEARS"> <UseTemplate Name="ASOBO_GEAR_Center_Template"> <ANIM_NAME>c_gear</ANIM_NAME> </UseTemplate> <UseTemplate Name="ASOBO_GEAR_Left_Template"> <ANIM_NAME>l_gear</ANIM_NAME> </UseTemplate> <UseTemplate Name="ASOBO_GEAR_Right_Template"> <ANIM_NAME>r_gear</ANIM_NAME> </UseTemplate> </Component> <Component ID="LANDING_FX"> <UseTemplate Name="ASOBO_LANDING_FX"/> <UseTemplate Name="ASOBO_WATER_CP_LANDING_FX"> <FX_CONTACT_POINT_ID>0</FX_CONTACT_POINT_ID> </UseTemplate> <UseTemplate Name="ASOBO_WATER_CP_LANDING_FX"> <FX_CONTACT_POINT_ID>0</FX_CONTACT_POINT_ID> </UseTemplate> <UseTemplate Name="ASOBO_WATER_CP_LANDING_FX"> <FX_CONTACT_POINT_ID>7</FX_CONTACT_POINT_ID> </UseTemplate> <UseTemplate Name="ASOBO_WATER_CP_LANDING_FX"> <FX_CONTACT_POINT_ID>8</FX_CONTACT_POINT_ID> </UseTemplate> <UseTemplate Name="ASOBO_WATER_CP_LANDING_FX"> <FX_CONTACT_POINT_ID>9</FX_CONTACT_POINT_ID> </UseTemplate> </Component> </Behaviors>
3. Adding the follwing to sim.cfg
[Effects] wake = fx_wake water = fx_spray ; (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) dirt = fx_tchdrt concrete = fx_sparks touchdown = fx_tchdwn_s, 1
4. Creating contact points in a flight_model.cfg (even though I'm trying to use it on a boat).
point.0 = 4, -10, 0, -0.6, 900, 0, 0, 0, 0.3, 2.5, 0.39, 0, 0, 4, 0, 0, 1 point.1 = 2, -17, 0, 5, 100, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 1 point.2 = 1, 4, 0, -2.98, 750, 0, 0.523, 15, 0.296, 2.5, 0.794, 3.5, 3.5, 0, 165, 165, 1
Any assistance you can provide would be greatly appreciated.
Thanks!