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CurrentFoil3744 avatar image
CurrentFoil3744 asked risuali45 answered

ModelConverterX settings for windows of buildings

I am learning how to design scenery for MSFS. I have converted some buildings I drew for another flight simulator for use in MSFS. I made transparent windows but they are too "transparent" and I'd like to modify them somehow to be semi-transparent. I used ModelConverterX for the conversion. What settings have others used for the windows of buildings?

scenerymodelingtexturing
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risuali45 avatar image
risuali45 answered

For what you are trying to do , youll need to edit the texture for the window itself to be as transparent as you need .Also in model converter X material editor,Make sure the "blend mode " for the window material is set to "blend"

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