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mamudesign avatar image
mamudesign asked mamudesign edited

[bug] terraforming in default airports

(actually don't know it this is to be considered as a bug o a strange design choice)

Problem: Some default airports (or all?) comes with too large flatten/terraforming

example CAE7 in Canada

or SWES in Brasil

the terraforming is very subtle, maybe because it has a very large falloff, but can be quite noticeable:

Maybe not a bug, but and oversight? screenshot-524.pngaltitude from google earthscreenshot-524.pngscreenshot-525.png


in those cases, the wrong terraformed terrain around the airport makes my scenery floating above the terrain (all my objects here have snap to ground off and absolute altitude, altitude is obtained mainly via SRTM so it is quite the right one, especially in areas without world updates...)

anyway, a 200 meters difference in altitude is noticeable

Please note that i'm not complaining about my scenery looking wrong in some places because of default airports terraforming

but want to you to focus in the opportunity of reviewing the default airport construction algorithm, or at least making the flattening rectangle areas visible in the sdk editor

the manual solution to this problem is pretty straightforward: overwrite the airport and re-place (place again) the runway at the correct altitude without some crazy falloff

Have a nice SU10 for next week :D

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