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Mr_LiamT avatar image
Mr_LiamT asked Mr_LiamT commented

[BUG] Tail Number doesn't load from .FLT

When you edit the .FLT, under [Sim.0], there is a field where you can set the tail number, but it doesn't have any effect. When you load the flight, the plane uses the last tail number set by the user in the worldmap. This means you can't set a specific tail number for your mission, and the tail number that is used may not make sense (e.g. wrong country, invalid number).

This bug has been present for over a year. Of course it doesn't have a high priority, just wanted to bring it to your attention.

bugmission
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Boris_ avatar image
Boris_ answered Mr_LiamT commented

Hello @Mr_LiamT ,
Thanks for reporting this,

I have created a ticket on our side.
However, I am not able to give you an ETA for a fix,


Regards,
Boris

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Mr_LiamT avatar image Mr_LiamT commented ·
Thank you! It's just nice to have but not that important
1 Like 1 ·
Mr_LiamT avatar image Mr_LiamT commented ·

@Boris_ I discovered this bug also happens with the 'AirlineCallSign' and 'FlightNumber'.

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