Since the beginning, variables ROTATION ACCELERATION BODY, ACCELERATION BODY and ACCELERATION WORLD were always read only.
In 220.127.116.11 release notes I have seenSimConnect:
- Exposed ROTATION_ACCELERATION_BODY_X/Y/Z Simvars
and tested it straight away - I can swear it worked, and much smoother than ROTATION VELOCITY, so I kept in mind several ideas how it can be used.
But now it no longer works, checked the docs - even more vars marked as settable, but none actually affect game physics. SimConnect does not return the error on attempt to set such vars, so I believe it is a matter of the unit, or just a code bug.
Please clarify this point as these variables are critical for any kind of physics manipulations.
p.s. more logical unit for ROTATION VELOCITY is radians per second