Apologies if the title is slightly confusing. What I'm looking to do is add a custom RTPC controller to my parent actor-mixer objects (not on the individual audio objects themselves), however I've not been able to do so.
To be specific, I have created a cockpit reverb shareset as a game-defined aux send, and I would like to automate the send/reverb gain to reduce significantly when the canopy is open. To achieve this, I'm attempting to pass in a custom Lvar RTPC, on the 'instruments' actor-mixer for example, which modulates the send gain.
Whilst the reverb and send works in-game as expected, I can't get the RTPC controller to work. Is it possible to achieve this? Or can custom RTPC's only be passed through to individual audio events, not actor-mixers with no attached events?
Thanks in advance,