plane icon Welcome to Microsoft Flight Simulator’s SDK Q&A Platform!

You have questions regarding the SDK? DevMode Tools? SimConnect? You would like to submit an idea for future improvements, seek help or exchange knowledge? You’re in the right place.


Please take a moment to read the platform’s guidelines before you get started!


question

SWS-AlexVletsas avatar image
SWS-AlexVletsas asked Flysimware commented

[BUG] Detail textures not building

Since SU11, when we try to build some materials using detail textures, they will work on some but fail on some other materials, leading to pinkies. The problem doesn't happen with every material, it only bites certain textures .

We are getting this error when building:
1670003060012.jpeg

When used, the detail albedo is RGB 8bpp, detail COMP is 16bpp and detail normal is 16bpp as well. We checked for illegal characters

This is the message we are getting with our PC-12. The detail textures work fine in all materials except one.

It may be related, but the default TBM doesn't have the plastic detail normal now. The default C172 has it just fine.

Image: TBM missing detail normals. Cessna works.

1670002934783.png


1670003118563.png

modelingtexturingmaterials
1670002934783.png (1.1 MiB)
1670003118563.png (2.7 MiB)
4 comments
10 |10000

Up to 5 attachments (including images) can be used with a maximum of 4.8 MiB each and 23.8 MiB total.

Boris_ avatar image Boris_ ♦ commented ·

Hello @SWS-AlexVletsas , Sorry for the delay,


Can you re-post the screenshot with the error you got? The image on your post does not display


Regards,
Boris

0 Likes 0 ·
SWS-AlexVletsas avatar image SWS-AlexVletsas Boris_ ♦ commented ·

@Boris_ here you go!1670944292186.jpeg

0 Likes 0 ·
1670944292186.jpeg (743.7 KiB)
Boris_ avatar image Boris_ ♦ SWS-AlexVletsas commented ·

Thanks,

Can you send us an example that reproduces the problem? We will check it.

See 3) Provide Private Content

Regards,
Boris

0 Likes 0 ·
Flysimware avatar image Flysimware commented ·

Yellow bricks texture is incompatible. Maybe the size or the format. Either way assign a test texture to this slot and reproduce a new model then do an external build and see if the error goes away.

0 Likes 0 ·

0 Answers

·

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 19.1 MiB each and 23.8 MiB total.