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SWS-AlexVletsas avatar image
SWS-AlexVletsas asked Flysimware commented

[BUG] Detail textures not building

Since SU11, when we try to build some materials using detail textures, they will work on some but fail on some other materials, leading to pinkies. The problem doesn't happen with every material, it only bites certain textures .

We are getting this error when building:

When used, the detail albedo is RGB 8bpp, detail COMP is 16bpp and detail normal is 16bpp as well. We checked for illegal characters

This is the message we are getting with our PC-12. The detail textures work fine in all materials except one.

It may be related, but the default TBM doesn't have the plastic detail normal now. The default C172 has it just fine.

Image: TBM missing detail normals. Cessna works.



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1670003118563.png (2.7 MiB)
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Boris_ avatar image Boris_ ♦ commented ·

Hello @SWS-AlexVletsas , Sorry for the delay,

Can you re-post the screenshot with the error you got? The image on your post does not display


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SWS-AlexVletsas avatar image SWS-AlexVletsas Boris_ ♦ commented ·

@Boris_ here you go!1670944292186.jpeg

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1670944292186.jpeg (743.7 KiB)
Boris_ avatar image Boris_ ♦ SWS-AlexVletsas commented ·


Can you send us an example that reproduces the problem? We will check it.

See 3) Provide Private Content


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Flysimware avatar image Flysimware commented ·

Yellow bricks texture is incompatible. Maybe the size or the format. Either way assign a test texture to this slot and reproduce a new model then do an external build and see if the error goes away.

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