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Jimmy_BlueMesh avatar image
Jimmy_BlueMesh asked Flysimware answered

[ART] Sun rays pass through the fuselage on large aircraft

Hi,

is there a way to assign a parameter on a material in order to remove the sun's rays on it ?

In my case the aircraft have a very long cabin with many right angles. And the sun tends to pass through the fuselage.

Does anyone have an effective solution?


Regards

aircraft
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Boris_ avatar image
Boris_ answered

Hi @Jimmy_BlueMesh ,
Without screenshot, I'm not sure but it looks like you should try increasing the shadow sphere and move it to the right place.

Regards,

Boris

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Flysimware avatar image
Flysimware answered Flysimware edited

Search Shadow Center here. camera definition properties

Go to the options tab and under debug drawing/aircraft select the shadow sphere. From the cameras aircraft editor make a camera with Origin cockpit, Category aircraft and Sub Category Shadow Center. Be aware there are limitations as sometimes you can't completely remove the light in corners.

Go here to read details. Developer_Mode/Aircraft_Editor/Tabs/The_Cameras_Tab.htm#shadow_sphere

screenshot-264.jpg


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Jimmy_BlueMesh avatar image
Jimmy_BlueMesh answered FlyingRaccoon commented

Hi, @Flysimware , @Boris_ Yes i'm aware of the shadow sphere.

But if this sphere is too large, shadows in the cockpit will not be fine enough.

My cabin is actually 40 meter long, the mesh close to the cockpit is not a problem, but it's mostly what's on the opposite side.

I was wondering if there was another way to prevent this, rather on the side of Blender / 3DS max

But i think that there is no real solution and that we have to deal with it

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FlyingRaccoon avatar image FlyingRaccoon ♦♦ commented ·
Hello @Jimmy_BlueMesh

That's right, for such a long cabin, there's no appropriate solution, especially if it's visible in the external model. (In cockpit view, you can sometimes add some occlusion objects that are not visible from the cockpit and that can improve the situation a bit)
We face similar limitations with our own models. We're thinking about ways to improve the situation but there's is no solution for now.

Regards,
Sylvain

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Flysimware avatar image
Flysimware answered

So the areas I had issues was the far back high corners in the cockpit and if you make a thin glareshield it will also have issue in the upper inside corners. We spent 4 days doing testing to resolve the thin glareshield with some improvement with altering the location and shape of the sphere. So again there is limitation at the moment. But I have confidence Asobo will make more of a rectangle controlled box rather than a sphere so we can get a more accurate alignment. Try to make the sphere long and skinny.

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