I have just started today creating custom objects for my second scenery. I am familiar with the process but have just switched to the official blender exporter from Asobo. When I export an object with its textures - done the same way in any tutorial - the files correctly generate and the gITF preview works. The issue arises when I try to place the object in my scenery package. The object shows up on the object viewer, but when I place the object, all that shows is an empty box from the msfs dev mode GUI (see attached). Any recommendations? I have tried the old blender2msfs, different object shapes, cleaning the package, and getting rid of the assigned textures. When I build the package there are no errors or warnings associated with the object. All has been done with blender 3.1.