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RoscoHead avatar image
RoscoHead asked Boris_ commented

Runway / Helipad overlap issue

I'm creating a heliport which has a runway that intersects the helipad. As you can see from the screenshot, the runway renders above the helipad surface, but below the paint (runway is bitumen, helipad is concrete). I would like the helipad to render above the runways, as per the google maps screenshot. Is there any way to control this?

google-maps.jpgmsfs.jpg

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google-maps.jpg (86.7 KiB)
msfs.jpg (159.0 KiB)
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1 Answer

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Boris_ avatar image
Boris_ answered Boris_ commented

Hello @RoscoHead ,

A good start would be to use a priority 1 polygon to define the surface above the runway, then use another priority 2 polygon with a custom texture to define the "H". Finally, a helipad with a transparent material over it so you can spawn.

1674554129102.png




Hope it helps,



Regards,
Boris


1674554129102.png (3.2 MiB)
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RoscoHead avatar image RoscoHead commented ·

Thanks @Boris_ yes it did help by pointing my in the right direction, thanks!

I ended up opting for the simpler (doesn't require custom texture) but slightly less accurate solution - adding an apron over the helipad, with "force above runways". This hid both the helipad and runway, but not the paint. But it's just a quickie for friends, I decided that's enough :)solution.jpg

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solution.jpg (110.5 KiB)
Boris_ avatar image Boris_ ♦ RoscoHead commented ·

@RoscoHead ,

Thank you for the feedback :)


Regards,
Boris

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