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DaneSimAir avatar image
DaneSimAir asked Boris_ answered

Edit Airport Elevation

I did post this question on the community support of MSFS but maybe I should have posted it here...

I created a new airport a few months ago and would like to edit the airport elevation, but I do not see any field in the editors that indicated Elevation.

Is there a way to edit elevation without re-creating the airport again?



scenery
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Boris_ avatar image
Boris_ answered

Hello @DaneSimAir ,

Ok, I got it ;)

Open the .XML of your scenery, look for the atribute alt in the Airport element and change its value (in feet). Save the file and load your project.

Example:
<Airport displayName="Aix-les-Bains" groupIndex="1" groupID="1" groupGenerated="FALSE" name="Aix-les-Bains" ident="LFLB" lat="45.63916672007148" lon="5.87999984623473" alt="203" magvar="0.000000" trafficScalar="1.000000" airportTestRadius="2000.00000000000000" applyFlatten="TRUE" isOnTIN="FALSE" starAirport="TRUE">

Regards,
Boris

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DaneSimAir avatar image DaneSimAir commented ·
Thank you I totally understand and just did it. Great.
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Boris_ avatar image
Boris_ answered Boris_ converted comment to answer

Hello @DaneSimAir,
You can use the terraforming option and the <Airport> element will be updated.
Another option is to open the scenery xml and change the alt atribute of the Airport element and only the visual selector (the blue circle when you select your airport in the scenery editor) will be updated, not the terraforming.


Regards,
Boris

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DaneSimAir avatar image DaneSimAir commented ·

Hello @Boris_ First thank you for reaching out but I guess I need additional help as I don't quite understand what you said I should do as I am new at this scenery creation.

To explain my dilemma, I goofed up in creating the original airport by inserting feet as the elevation when I should have inserted metres - see attached.airport-elevation.jpg

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FlyingsCool avatar image
FlyingsCool answered

Has the altitude attribute methodology changed with MSFS?

Back in FSX, you had to put altitude changes in front of the base scenery database, as after the initial airport altitude setting, FSX ignored any changes to the airport altitude. Is this option now honored at the last instance, or do we still have to create an altitude change and position it ahead of the base scenery in the content.xml?

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