In Multiplayer, Lights only follow lights switches, and ignore Battery or bus light voltage.
Becomes very obvious if you watch your own plane in someone else's Twitch Stream
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In Multiplayer, Lights only follow lights switches, and ignore Battery or bus light voltage.
Becomes very obvious if you watch your own plane in someone else's Twitch Stream
Hello @N6722C
This is a known limitation.
For now, multiplayer aircraft are handled using the same system as AI traffic and have a simplified electric system.
We cannot address this until we move to a more complex simulation for multiplayer aircraft.
Regards,
Sylvain
Thanks for the feedback --
Any timescale to move to an AI system where this is fixed ? 2023 ? 2024 ?
Obviously, the best solution is universal fix for all aircraft in the sim for this issue, but if it is going to be a significant time before this is fixed by Asobo, it might be possible for a 3PDs to program their plane to act correctly when viewed in MP.
btw Simulation of "battery Internal resistance" is a similar issue, that has been stated by Asobo to be planned to be implemented at some time in the future, but in the meanwhile, 3PDs can force the simulation this feature in their own planes, with (a significant amount of) additional custom code.
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