Hi,
my aircraft have retractable float and as i see there is simvar to control it but, when i set an extend and a retract time to a float, the contact point simply disapear.. What do you think is it actually possible and simulated in the sim? Or do i have to simply create a custom code for my floats animation, and stay with a stationary float?
It's not really realistic if the floats are in high position and I land with the aircraft...
Thank you in advance for your answers