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Jimmy_BlueMesh avatar image
Jimmy_BlueMesh asked Jimmy_BlueMesh answered

[SEA PLANES] Retractable Floats

Hi,

my aircraft have retractable float and as i see there is simvar to control it but, when i set an extend and a retract time to a float, the contact point simply disapear.. What do you think is it actually possible and simulated in the sim? Or do i have to simply create a custom code for my floats animation, and stay with a stationary float?

It's not really realistic if the floats are in high position and I land with the aircraft...

Thank you in advance for your answers

flightmodel
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FlyingRaccoon avatar image
FlyingRaccoon answered FlyingRaccoon edited

Hello @Jimmy_BlueMesh

Retractable floats are handled by the sim but there are a few tricks:
- You must have at least a wheel contact point defined for the floats reaction to be evaluated. So if your aircraft doesn't have any, define a fake one placed in a position where it will not interfere.
- You have to use the RETRACT_FLOAT_SWITCH_INC and RETRACT_FLOAT_SWITCH_DEC events to control their position. (these don't have corresponding entries in the control option menu as far as I can see)
The RETRACT FLOAT SWITCH simvar has 3 position: 1(extend)/0(neutral)/-1(retract)

Let us know if that solves your problem.

Regards,
Sylvain

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Flysimware avatar image
Flysimware answered Flysimware edited

Contact points can't animate but they can be instantly changed from retracted to extended as that is how the main gear work. I am not sure about floats. But set it up just like gear then test. For the visuals you can always animate that.

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Jimmy_BlueMesh avatar image
Jimmy_BlueMesh answered

Hi @FlyingRaccoon It's ok, it works now, I have a two-position switch that correctly controls the floats in and out.

Thanks for the wheel contact point tips

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Jimmy_BlueMesh avatar image
Jimmy_BlueMesh answered

@FlyingRaccoon I have one more question. I would like my floats to be deployed when I am in the hangar or on the water. Unfortunately I have not found any parameters to define the position of the float for my .flt .

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