I have some coding experience but I haven't used WASM or coded for Xbox before. I'm interested in what's possible with regards to reading and writing to files on XBox. Am I right in thinking that you can only write values (e.g. SimVars) collected at runtime to a file within the WASM sandbox and can't read from a preloaded database either? E.g. on PC I could write a DLL that reads and writes from/to a DB that I ship with the product but I can't do this on Xbox, correct?
Thanks for any clarification.