The top title menu is now broken in SU12 when using dev mode after loading a project. Works fine out of dev mode, but now makes it impossible to test weather against scenery projects EG snow or wind/water.
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Hello @HybridNZ @vpilot @ModelMuncher
That's an issue we are tracking.
Can you confirm that opening one of the panels prior to opening your project solves the issue?
Regards,
Sylvain
My observation is that the menu panels will only open Prior to a dev project being opened.
After closing the project and Project editor the menu system remains Inoperative
All addons exept Toolbar Pushback disabled and it works as it should. Something else is the culprit
The only widget that works when a project is open is the cogwheel Custom Widget
@FlyingRaccoon
I can confirm the problem happens when you have the same scenery you are working on in your community folder at the same time as trying to load the project.
If you remove it, and load you project, the top menu works as expected.
I can confirm this as well. Though, it seems to be hit or miss. Mostly hit, but a miss here and there.
This is happening to me in my Steam installation, but not in my windows store installation.
Edit: never mind. It stopped working in Store version too. yay. This actually makes it impossible to work, considering the new SU11 snow algorithm is so broken and doesn't consider material falloff. I can't be restarting the session every time I modify an apron.
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