Since SU5 I got pink ground textures when I'm at very high flying level.
It works fine when I'm near ground and get pink at high altitudes. My models all work fine, the issue is on the apron textures (no projected mesh)
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Since SU5 I got pink ground textures when I'm at very high flying level.
It works fine when I'm near ground and get pink at high altitudes. My models all work fine, the issue is on the apron textures (no projected mesh)
Regards,
Simbol
Yes and no - in this case it's not on an 3D model but on an apron. And the used material is one of the standard "Asobo ground" textures.
My answer can be expected but can you provide me with both these packages?
A diff between the two plus having a look at the console output should tell me what's causing the issue with those particular tiles.
Regards,
Sylvain
I now have directly compared an old package build with SU4 and rebuild the same with the current fspackagetool. In both cases I did not have pink textures.
They appeared with my current version of my airport that I do not have compiled before SU5. So I unfortunately do not have a real 1:1 comparison.
When I do some zooming in and out in developer camera view, the pink first comes and then disappears for this "session" forever. It seems to be some loading issue.
How could I send you the package "in private"?
We have had this problem with one of our airports about 15ks out from the airport.... pink textures with default apron materials .. they disappear as you get closer. Because its so far out you cant really pick whats doing it. This has been around for about 6 months, seems to be related to square aprons, instead of polygons apron types.
Havent had time to fully investigate it.
All pink airport everywhere where there is ground made by aprons. My SU4 export doesnt have this issue. I wish we can somehow go back to SU4, build and export perfet builds without this and Jetway issue to release.
Is there any way possible to do this?
Do you think we will fix these pink issues of the airport with this hotfix 2 this week or Monday?
https://forums.flightsimulator.com/t/regarding-your-feedback-upcoming-hotfix/436063
I just got a package reproducing the issue so we'll be able to investigate now.
I got your private comment.
I still have a dev on this but this involves several part of then engine and there are no easy workaround.
Regards,
Sylvain
This is in the top list of issues to fix.
Regards,
Sylvain
This has happened for certain airports of mine since world update 3.
It's not square aprons for me. I thought it might be one specific Asobo texture. I substituted and removed that. It didn't make any difference. I thought it might be because of texture overlapping. I removed all of that. It still happened.
I've yet to see anyone come up with a reason, or definitive solution.
I have exacly the same problem. Strange enough this happens only when I load my flight on that particular airport. If I load a flight on another airport and travel to affected airport, everything seems normal.
I've been working on this problem all week too. Have been able to identify that increasing the Terrain Level of Detail slider increases the distance at which this occurs so at least I have an answer for users reporting this problem.
Aside from that, waiting for the next update to see if what is stated in the latest dev update is true..
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