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HybridNZ avatar image
HybridNZ asked HybridNZ answered

[SU11/12 Bug] Stock materials have flipped normals on some terrain tiles

When in a project or in the sim on multiple different graphics cards some stock asobo materials appear to have flipped normals.

What makes this behalvior strange is it only happens on some world grid tiles but not all. This happened a few sim updates a go and wasnt always a problem. Something changed.

To replicate, load gorund / Sand Beach texture. Set the sun low in the sky and move the material across different terrain mesh tiles.
Please see video below for an example on our upcoming NZMF scenery. (still processing 4k)

https://www.youtube.com/watch?v=ArzP_JOTY6Q

scenerybugSU11SU12
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FlyingsCool avatar image FlyingsCool commented ·

Ooh! I was wondering what was going on! Thanks!!

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HybridNZ avatar image
HybridNZ answered

Hey @Boris_
Did you guys manage to reproduce this bug? It is pretty easy to reproduce and happens on a lot of our team's systems.

Let me know if you need any more information, happy to provide more locations or a sample project etc.

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