I have set up a bushtrip it appears the .wav files go silent after landing at the first leg airport of a bush trip. Is there a fix or workaround available, or is this a bug that needs to be fixed?
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I have set up a bushtrip it appears the .wav files go silent after landing at the first leg airport of a bush trip. Is there a fix or workaround available, or is this a bug that needs to be fixed?
Thanks for getting back to me. The bit rate is 384kbps on the .wav files. I am using Audacity to convert MP3 to Wav files. The Wav files work fine on the first leg of a multi leg trip.
When I do a single trip that starts and finishes at the same airport, with no additional legs, multiple .wav files play fine during the trip.
Hello.
@SonantAlpaca meant you need to export your wav in one of those 2 formats:
"Signed 16-bit PCM" or "Microsoft ADPCM"
If that's the case, can you show us the content of your mission file please?
Regards,
Sylvain
@FlyingRaccoon any updates on the issue?
Trips to reproduce are already provided to the devs. This should also be included or linked in internal bug db since Nov21.
It is pretty simple. Create a trip with a DialogAction in Leg 1 and Leg 2, add a soundfile to both. Leave the trip after leg 1. No more sound is played in any further leg.
Investigated this with filemon from sysinternals shows, the Sim is looking for the sound files in the LocalState\MISSIONS\ACTIVITIES\<mission_name> folder instead of the missions folder in community or official.
Maybe you want to have a look to OneShotSoundaction, too. OneShotSound is not working on any leg
Hello,
An issue has been made on our side.
No ETA for the fix at this time but we will keep you updated
Regards,
Boris
I created one and could reproduce the issue but if we need another package I will ask you ;)
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