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_rk_ asked

Why is aerial CGL overridden by default terrain since SU5

It seems like Aerial CGL rendering was compromised, when ocean floor details were enhanced and it seems like this issue is limited to any scenery that borders oceanic details, because I see no reports, or indications that this error is duplicated elsewhere.

Without using the latest update and also the most recent SDK sample aerial scenery as a base, the CGL scenery crashes the simulator, so all related software and code, is already as current as possible. This is how the compiled CGL looks in sim:


And this is my source:


One can see that when the image is oriented north up, the division line is horizontal and corresponds to a different image sector, which shouldn't matter, as I captured each sector and combined the images in Photoshop.

One can see a great variety of oceanic color and variety in this area, suggesting more changes in the future. Is there any possibility to restore full CGL functionality?

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