It seems like Aerial CGL rendering was compromised, when ocean floor details were enhanced and it seems like this issue is limited to any scenery that borders oceanic details, because I see no reports, or indications that this error is duplicated elsewhere.
Without using the latest update and also the most recent SDK sample aerial scenery as a base, the CGL scenery crashes the simulator, so all related software and code, is already as current as possible. This is how the compiled CGL looks in sim:
And this is my source:
One can see that when the image is oriented north up, the division line is horizontal and corresponds to a different image sector, which shouldn't matter, as I captured each sector and combined the images in Photoshop.
One can see a great variety of oceanic color and variety in this area, suggesting more changes in the future. Is there any possibility to restore full CGL functionality?