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StevenPearce avatar image
StevenPearce asked virtuali commented

Loading times are unacceptable

As a developer it is truly maddening waiting for this sim to load. It starts out with two minutes of "checking for updates". Two seconds would be long enough.

Improving the loading times should be a top priority; it will increase productivity by orders of magnitude throughout Asobo and all others working with the sim.

devs
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I second that, it would be very useful if a "skip updates check" flag could be added, which might be supported by the fspackagetool.exe too.


And yes, an option to load a saved flight and start directly with that, bypassing the menu, would be very good as well.

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Dav3.- avatar image
Dav3.- answered virtuali commented

I agree. Also the external compiler doesn't work as good as the "in game one".

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It's my understanding that the external compiler is running the same code as the in game one, it's just a matter of configuring it with the correct parameters.
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There's no such thing as an "external compiler". The compiler is only one, and it's the simulator itself ( Flightsimulator.exe ). If you are referring to the fspackagetool.exe, that's not a compiler, it's just a launcher for Flightsimulator.exe which set some arguments to use it as a compiler instead of starting up fully.
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@echo

echo %time%

"C:\MSFS SDK\Tools\bin\fspackagetool.exe" "%~dp0\airport.xml"


Is use this .bat for compiling my files without opening the sim, but I get errors over and over. If I open MFS and I compile it with the in game UI it works with no problems. Why does this happen?

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Just drag'n'drop the project XML onto a shortcut of the fspackagetool.
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Paavo avatar image
Paavo answered

Agreed. Having to select a flight each time is particularly annoying. A command line parameter to automatically bypass menus and load a flight file would be real nice.

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