DialogAction and InstructorDialogAction CTD with WAV but empty Text since SU5
CTD:
<SimMission.DialogAction InstanceId="{B3376C8F-FB2B-41FD-B8D4-8CC67DD397E6}"> <Descr>DiaPOI1Exit</Descr> <Text></Text> <SoundFileName>SayHello.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B3376C8F-FB2B-41FD-B8D4-8CC67DD397E6}"> <Descr>DiaPOI1Exit</Descr> <Text/> <SoundFileName>SayHello.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B3376C8F-FB2B-41FD-B8D4-8CC67DD397E6}"> <Descr>DiaPOI1Exit</Descr> <SoundFileName>SayHello.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B3376C8F-FB2B-41FD-B8D4-8CC67DD397E6}"> <Descr>DiaPOI1Exit</Descr> <Text> </Text> <SoundFileName>SayHello.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction
Working:
<SimMission.DialogAction InstanceId="{B3376C8F-FB2B-41FD-B8D4-8CC67DD397E6}"> <Descr>DiaPOI1Exit</Descr> <Text>Fly somewhere.</Text> <SoundFileName>SayHello.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction>
Is this by design since SU5? Any posibility to use soundfiles without text (because of the subtitles)?