i am developing a scenery for an airfield with a grass surface.
The issue i am facing is, that the grass height is not really changeable unless you change the colour (greener grass = higher height, grayish grass = lower height)
I tried choosing "Grass_Short Surface" in the Bit Map Editor but this didn't change anything.
On my airfield there are some ground markers that i created as a polygon and they can't be seen when i choose green grass, because it is too high...
Right now i am using Taxi_Grass but the colour of that is not really that good.
It would be really good to get a solution for that... Since there are options to choose between Grass_Erase, Grass_Short, Grass_High etc that should please change something!