plane icon Welcome to Microsoft Flight Simulator’s SDK Q&A Platform!

You have questions regarding the SDK? DevMode Tools? SimConnect? You would like to submit an idea for future improvements, seek help or exchange knowledge? You’re in the right place.

Please take a moment to read the platform’s guidelines before you get started!


For HUDs issues management, please read the article here !

question

vpilot avatar image
vpilot asked FlyingRaccoon commented

Unable to resize/scale simobjects

Are simbojects not able to be resized? We change the scaling in the sdk, and saved/built the project, and once we reload it the simobjects are back to the original size


scenery
10 |10000 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 4.8 MiB each and 23.8 MiB total.

WombiiActual avatar image
WombiiActual answered

No, I have not been able to resize simobjects without doing it in the model. I don't know if this is by design or not.

10 |10000 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 4.8 MiB each and 23.8 MiB total.

EggMan28 avatar image
EggMan28 answered

This one is puzzling for me as I have one scenery project where I was able to save simobject's changed scale but not another and I don't see any difference.

10 |10000 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 4.8 MiB each and 23.8 MiB total.

FlyingRaccoon avatar image
FlyingRaccoon answered FlyingRaccoon commented

Hello.

SimObject scale is adjustable through the scale property in the gizmo panel.
Editing the scale directly in the xml does not refresh the scenery though.

Regards,
Sylvain

2 comments
10 |10000 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 4.8 MiB each and 23.8 MiB total.

I can change it in the gizmo panel, it looks fine when I save the scene. But when I close the project, the objects show up in the sim with original 1:1 scale. Tried re-building the scenery project, re-copying package to Community folder but don't see the changed scale.
0 Likes 0 ·
Here's what I've tested:


- Open the SimpleScenery SDK sample
- Change the box scale from 50 to 10 -> visible immediately
- Save scenery and close editor -> scale switches back to 50 as the game falls back on the content of the Packages directory
- Build the package -> scale switches to 10 as changes are applied to Packages dir content

Do you have a different behavior?

Regards,
Sylvain

0 Likes 0 ·

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 4.8 MiB each and 23.8 MiB total.