Hi, some of us really enjoy making completely custom pavement via the ground poly method and then import them using the "Projected Mesh" option via the SDK.
The obvious (huge) setback here is that texture quality is at least sliced in half, if not more, when object is inserted as "Projected Mesh". If we import the exact object as a "Scenery" object, the resolutions is perfect.
Please, we really need the "Projected Mesh" to offer full resolution textures.
(photo credit FINNI)