Are there any plans for VGDS implementation in the future (which is almost as important as docking jetways)?
Just wondering, as there are no solutions for doing that right now.
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There are no plans to implement or provide a way for you to implement such systems at the moment.
Asobo / Sylvain
If we got a simvar for <camera distance from this object> we could make a decently working one that didn't have to rely on the marshal scripts. I've seen the Gatwick freeware scenery uses LODs as a workaround for its great VGDS, but that relies on graphics settings so it isn't very accurate.
A <camera distance from this object> SimVar would be useful for some things, but not for a VGDS, since it should give you the same informations, regardless which camera you use.
Much better would be having SimVars to check distance and heading from two LatLon points ( the airplane and the VGDS ), but those are not very difficult to do in C++/C#/WASM using Simconnect.
The real thing missing fromt the SDK, which has been missing from FSX times, and would make developement of *any* utility that has a relationship to a specific parking spot, is a SimVar indicating the parking assigned by the ATC, which of course would work so much better/easier if it could be linked to the proposed API to access the whole airport data, without having to read the .BGL files directly (which might be encrypted or, in case of WASM, outside your package, thus inaccessible)
That suggestion is currently #1 on the Ideas section:
It would great to get an "official" answer on this. I believe this is important, as it would introduce a lot of dynamic content around terminal gates.
The perfect way would be to get a ready-to-implement (but customizable) solution.
Note, that VGDS has to take into account at least an airplane type, and a nose wheel position (and be bound to the specific stand number).
It's already possible to build proper VDGS devices, but simulating all the internal states is a lot of work that will seriously test your determination. I am currently wrapping up a highly configurable VDGS system that supports all kinds of visual models and all key configuration options of the real system. Works for both the user and AI traffic.
If you are interested in using it in your projects, drop an email to email@example.com.
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