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yorgosGK avatar image
yorgosGK asked FlyingRaccoon commented

Diamonding/Artifact pattern on ground at certain viewing angles

Came across what looks to be artifacting.

Thought maybe it happened only on textures in my materialLib however this "diamonding" effect happens at a certain heights and angles (and more noticeable during "power hours" of the day - when comps are more pronounced).


This happens when you crank up the Terrain Level of Detail to over 100. I assume this is some sort of artifact or density effect due to higher pixels being forced in. When you are at 100 or lower its fine. This is also very noticeable when snowing. I noticed it in SU5 as well. I imagine some monitors will see them more so than others. Of course the fix is to not crank up terrain level but who doesn't want a crisp ground (lol). Wonder if we can hear any guidance on this. See below some stills - Thanks in advance for your time.


Custom ground textures with comps and without:

screenshot-8.jpg



Default textures with comps and without: screenshot-7.jpg


Snow also pics them up and actually interacts:

screenshot-9.jpg


Specs RTX3080 v496.76 /10900k/1tb m.2/32gb 4000mhz DDR4.


texturing
screenshot-7.jpg (385.0 KiB)
screenshot-9.jpg (56.3 KiB)
screenshot-8.jpg (224.2 KiB)
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