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superspud avatar image
superspud asked NorthernSkyStudio answered

Now unable to save project with unlinked parking spaces

This is truly mind boggling.

There are multiple cases where there's no need to link a parking space to a taxi system. Heliports is the obvious one, but there are several others.

In my own case for my aircraft carrier project I will now have to create over 200 completely and utterly useless taxi systems.

This means it's probably 50 or more solid hours of work before I can save the project. At all. Which probably means I can never modify the project ever again unless I delete all of the parking.

Why does life have to be made so hard?

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yorgosGK avatar image
yorgosGK answered

Sorry to hear about your scenario my friend!

I am having a hard time seeing why you cant just link the spots to a "dummy" taxi path/point loop. Plenty of tools to do that super quick.

I would love to see if I can help but I am having a hard time understanding the scenario of which you are in. I had some points and spots unlinked so I was getting the Airport parent error when saving, I just quickly linked them to a point and that was that. I assume your scenario is different because it is on an aircraft carrier? Maybe you can show me a photo of the situation you are in so I can understand.

I feel your frustration! Hope I can help somehow when you share more on here. Cheers.

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superspud avatar image
superspud answered superspud edited

I will experiment later, but I do wonder whether these changes are put together by humans or a ruthless AI.

They could have made it a 'strong suggestion', but nope. It's rammed down your throat.

Even with your suggestion of a junk taxi system, which is a good one, that is a minimum of 10-20 hours before I can save it at all.

If it crashes or freezes during that time I have to start again.

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kcai avatar image
kcai answered

Same thing here. My current project is totally broken by this. Unable to proceed anything unless I clear those hundreds of errors.

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rotornut44 avatar image
rotornut44 answered

I really hope that Asobo can see to making it so that we can actually save our projects, even with the errors present. I get the reasoning behind having everything connected, for AI purposes, but as others have said there are plenty of use cases where this just doesn't matter.

If for whatever reason it absolutely needs to be connected, at worse, maybe make it so that the file just wont compile until everything is fixed, but allow us to save no matter what. Just going without saving my project yesterday for an hour was nerve racking enough, I couldn't imaging spending longer than that.

Ideally, this should just be treated as a warning, and loose parking spots should be allowed, just as they have in the past.

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superspud avatar image
superspud answered rotornut44 edited

Another beauty.

I'm getting the message 'no short hold short in less than 200m of the runway' and it's making perfectly valid and complete taxi paths an error too, even if they're a bit compact.


image-2021-11-19-173433.png


Did any actual humans check this?


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Check that your normal points are all connected properly. You cant lay one over the other anymore, you need to select the two disconnected points, right click and hit merge.

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Kaiii3 avatar image
Kaiii3 answered superspud commented

All this "no need for a parking spot connected" issus are related by using airports as a workaround for some other projects. A parking spot is used for user planes as well as for AI airplanes, as a result it MUST be connect to the parking system. And from the AI point of View I am happy this issue is now resolved.

For Heliports: Helis are not offcial supported yet, so no wonder ASOBO has not added fully support for helipads yet.

-> Workaround as in FSX: Create a airport with a very short runway, connect it via a taxiway network to the spots

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"All this "no need for a parking spot connected" issus are related by using airports as a workaround for some other projects."

Check the above photo. That's a valid taxi system, albeit a short one as thousands of airfields are around the world.

It don't work.

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my answer was related to the original issue of the parking spots and not your hold short issue. Which is a completly different issue compared to the parking spots.


Have you checked if the orientiation of your hold short node is correct?




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Yes. It's fine, it's just not a normal airport arrangement. And it does relate to this as 36 hours ago it would have worked and built fine. Anyway, let's hope they change these errors to warnings.
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JensPeter avatar image
JensPeter answered

Hello Gentlemen, Sorry to bring bad news, but as Supersud describes, EVEN if you parkingpositions, Fuel and Veichles sports are propper connected to taxiway and runways, you get the error message (not connected to the main graph) It think it has someting to do with the size of an airport, and right now im stucekd with a very large project, not able to save or solve the issue, the message just repeats.

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Dav3.- avatar image
Dav3.- answered

Same here... Very frustrating!

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NorthernSkyStudio avatar image
NorthernSkyStudio answered

You can temporarily fix your project by just creating a two points taxiway and connecting your parking to it. Of course, when you will need to draw all taxi routes you should connect them properly. I can use just one parking for the dev process.

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