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StevenPearce avatar image
StevenPearce asked lyonhaart001 answered

Explain how the EmMesh aircraft lights parameter works; it does not find nodes.

The "EmMesh" parameter of the aircraft lighting config doesn't make any sense to me. I input the name of a node that has a material with emission, but in user lights window it always says "Emissive mesh not found". I think I'm missing a step somewhere, but that step is not documented. Defining the emission in the ModelBehaviors works fine, but in the default aircraft there is no mention of the exterior lights emission in the ModelBehaviors.

aircraft
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WombiiActual avatar image
WombiiActual answered FlyingRaccoon commented

What's worked for me in Blender:

  • Standard MSFS material with albedo texture, no changes to emissivity.
  • Metallic 0.5 and roughness 0.
  • Name the material "LIGHTS".

I don't know if this is how it's supposed to work, but it lights up on my fire truck.


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thealx avatar image thealx commented ·
that is correct suggestion and works same in 3DS MAX - all you need is to apply LIGHTS material to the mesh, metallic/roughness/emission can be any values
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FlyingRaccoon avatar image FlyingRaccoon ♦♦ commented ·
@Nocturne FYI
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FlyingRaccoon avatar image
FlyingRaccoon answered StevenPearce commented

Hi Steven,

Did you check the DA62 sample provided with the SDK to see it's done?
This page of the documentation is giving some information. I know, it's not much but our tech writer has plans for more information about aircraft lights configuration.

Hope this helps,
Sylvain

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StevenPearce avatar image StevenPearce commented ·

In the sample it works, but literally copy/paste the config files, and give nodes the same names in Max with my own model and it's "Emissive mesh not found"

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Simbol avatar image
Simbol answered

I am experiencing exactly the same issue, something is being set by the DA-62 inside which is not obvius and I cannot find it resulting exaclty on this problem..

We need help to understand what's needs to be done.

S.

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Simbol avatar image
Simbol answered

Confirmed, it is the name of the material what triggers the system to understand the emissive mesh..

metal + roughtness, etc. makes no difference.. just the Material name inside your 3D model..

S.

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lyonhaart001 avatar image
lyonhaart001 answered

I have an issue where the mesh are lighting up correctly, but the lights are also appearing inside, the light source glow... When landing lights are on, which are on the wings, it lights up the instrument panel. ?? This is with SU11 SDK.screenshot-2022-11-04-105644.jpg


screenshot-2022-11-04-105702.jpg


Nav lights glow should be out on the wingtips, not inside.

Bill
LHC


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