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Simbol avatar image
Simbol asked Simbol commented

Fuel Tank .FLT configuration - BUG.

Hello,

Since SU7 we noticed the configuration for fuel tanks regarding the capacity under runway.flt, apron.flt, etc. are being ignored and instead they are always at 50%.

For example if we put this configuration inside apron.flt or runway.flt

[Fuel.0]
TankSelector=All

TankSelector1=All

LeftMain=90

RightMain=90

We end up with the fuel tanks at 50% regardless, whereas in SU6 this was working as intented.

Kind Regards,

Simbol

aircraft
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FlyingRaccoon avatar image
FlyingRaccoon answered Simbol commented

Hello @Simbol @GKS_Dev

I have located the piece of code that causes the problem.
This will be reviewed by the gameplay team.
No possible workaround.

Regards,
Sylvain

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Hi Sylvain,


Thanks for the update, this is not impacting me at the moment given I wrote a custom code to load fuel and weight from persistent data. However I am glad to hear this will be addressed in the future.


All the best,
Raul

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GKS_Dev avatar image
GKS_Dev answered Simbol commented

Hello @Simbol
Did you find the reason of this issue?
We have the same problem now

Thank you in advance

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Nope, at the end I wrote some custom code that persist fuel and weight across flight sessions.


So unfortunately I don;t know if this is an issue or not since I have by passed the problem via my own custom solution.

Best,
Raul

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FlyingRaccoon avatar image
FlyingRaccoon answered Simbol commented

Hello @Simbol @GKS_Dev

Some update on this.
So the fuel level not being read from FLT files is by design. It was disabled as it was overwriting the settings selected by the player Weight & Balance menu.
We're looking if there's a possibility to use it when the user doesn't do any adjustments in this particular menu. No promises though.

Regards,
Sylvain

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Hi Sylvain,


Thanks for the update.


Regards,
Raul

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