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VanSlyeR avatar image
VanSlyeR asked VanSlyeR commented

Glass through the windshield? flickers, looks strange

Hello, why is the glass material on top of the fixtures clashing with the windshield material and flickering? I tried various settings and as soon as I take the camera outside, color music begins. Tell me, what am I doing wrong or is this another bug? screenshot-1.png

texturing
screenshot-1.png (1.5 MiB)
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Never able to fix it. I just hide all glass geometry of the cockpit when it rendered as exterior.

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Thank you! ( No bad! (

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1 Answer

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DrzewieckiDesign avatar image
DrzewieckiDesign answered VanSlyeR commented

Glass generally has some flickering when several layers are used, also in sceneries. It might help to use the Draw Order parameter but sometimes it seems to be more like trial and error.

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Just to add to that answer:

I found that giving the lower layers a higher draw order generally helps, at least since SU6.

So, in your case, set the draw order to 50 on that instrument glass, maybe 25 for the interior windshield and 0 for the exterior windshield.
I have stacked three or four layers this way, and it all got Z-sorted reliably, at least so far.


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Ok.. Thank you very very much! I'm find !!1638881941972.png

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1638881941972.png (2.5 KiB)

Great! It remains to scratch and slap everything :)1638882608709.png

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1638882608709.png (1.6 MiB)

Can you give more details? Where exactly do you set the 'draw order'? Thanks for your reply!

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Thank you mr.Drzewiecki!
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