I was wondering if, with the new visual effects editor it is possible to attach effects to static sim objects or scenery objects already?
I mean I have the effect ready. I have static SimObject that works just fine, but I am unable to make them work both, together. What is weird, is that when I put my scenery with these static sim objects into the sim they can be seen but without effects. Now when I open my project and go to Visual Effects Editor and click the effect I've used for them on the effects list it triggers all objects at once. Without using Inspector and spawner. It just appears and works as intended, but only in the editor.
It looks like there is no trigger for static sim objects in-game. Is it not implemented yet, or am I stupid as usual and missed something. Code for effect condition is 1 0 > so it should trigger every time.