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Kaiii3 avatar image
Kaiii3 asked Kaiii3 commented

Different kind of default generic airport terminals?

Over the last days i saw different terminal buildings being used at the same airport.

unbenannt.png

Above iamge shows the more "detailed" termianal of RJBB loaded in the editor. When building and exporting the project I end up with follwing building after loading at the airport:

unbenannt1.png

The project was original developed with a 3rd party tool (ADE) so i thought it might be caused by that. So i did some tests and during one of this i found a similar issue.

1) Spawed at EDDF

2) Teleported to EDDM -> Terminal was "blocky" like in 2nd image

3) Returned to Menu and spawned in EDDM

4) Terminal was "detailed" as in 1st image

(EDDM was 100% default, no 3rd party content loaded or cached)

scenery
unbenannt.png (2.7 MiB)
unbenannt1.png (1.5 MiB)
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used SU8 Beta, but had the issue at RJBB before as well
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Kaiii3 avatar image
Kaiii3 answered Kaiii3 commented

Ok update on this one after todays World Update:

Got the Update, installed it restarted the Sim.

Dev-Mode enabled i spawned at LEPA and got this terminal:

1648150503740.png

Open Project Editor and created a new Airport for LEPA i got this terminal:


1648150550305.png

There has to be something wrong here.


1648150503740.png (4.3 MiB)
1648150550305.png (4.1 MiB)
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short Update: Playing in Scenery Editor, it seems the 2nd terminal "detailed" is flaged as "OSM Building", when adding a Polygon and exlcude OSM Building it gets removed.
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