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ModelMuncher avatar image
ModelMuncher asked ModelMuncher commented

LOOKING FOR A RETRACTIBLE CONTACT POINT

Trying to find some way of "adding" A retractable contact point ..
as If a Tail support has been added to the aircraft for example (see photo)
img-87-2.jpgIt would need to be configurable like the gear .. so It can be used to prevent the tail dropping on the ground when incorrectly loaded/ OR Allow the tail to drop if Not fitted/extended ..
I Thought about "Tailhook" but cant find much on this item in SDK at all !
Here is what I hope to achieve, it can easily be hidden with some Visibility code but I need help with the "Contact/scrape"
Any suggestions folks ?? :)

aircrafthelpanimation
img-87-2.jpg (29.2 KiB)
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Hello


May I suggest you find a title that says something useful about the question you're asking? :)

Regards,
Sylvain

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ModelMuncher avatar image ModelMuncher FlyingRaccoon ♦♦ ·

Apologies, I thought the body would have sufficed ;)

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ModelMuncher avatar image
ModelMuncher answered FlyingRaccoon converted comment to answer

So no suggestion ? Just criticism of the title .. Hmmm ok

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FlyingRaccoon avatar image
FlyingRaccoon answered
@ModelMuncher My apologies for not coming back to you earlier.

I'm afraid there's no way to do this at the moment. Contact points are static and only wheel ones are disabled when the gear is retracted.

Such a request makes sense though so I suggest you create an idea about this to give more details and so people can participate and upvote.

Regards,
Sylvain

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ModelMuncher avatar image
ModelMuncher answered

Sylvain .. I am actually quite close to achieving this goal ..
I am Using an Aux Gear contact point and I do Believe it can be "Settable" (according to the SDK Anyway :)

The problem I am having is the gear handle will not change its status
Am I missing something obvious ?

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ModelMuncher avatar image
ModelMuncher answered

another idea would be to use the new attachmodel can the "ATTACHED" can the attached model have its own contact points ?

Perhaps the attach node can have a visibility parameter therefore when the attached MODEL is visible its contact points also come into play ?


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MariopilotPD808 avatar image
MariopilotPD808 answered

A "Retractable Wing Float" may just do what you want!

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ModelMuncher avatar image
ModelMuncher answered

Tried it sorry .. Sim doesn't seem to recognise it as a "Contact point"
Maybe I am totally missing things here as the SDK is so hard to understand in parts

i.e. where is the section describing retractable floats ?? :)

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ModelMuncher avatar image
ModelMuncher answered

EUREKA !
that's one of my issues solved :)

using contact point.9 = 3 ( Aux Gear)
(L:Door_Cargo) (>A:GEAR POSITION:9, enum)
Sending either 0 or 1 to the A:Var "raises or lowers the Gear" on point.9

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LagaffeVfr5476 avatar image
LagaffeVfr5476 answered ModelMuncher commented

Hi,

I would say you: thanks for your tip ! and to share your findings.
I am developing a amphibian aircraft (Canso PBY-5A) with retractable wing floats and theses wings floats, which are declared as contact points, cause wakes on the water even when they are folded.
With the possibility to declare them as auxiliary gears, I hope to have a realistic effect when landing.

Thanks.

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Yeah cool .. your welcome & Good luck with the Cat
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