Currently some of the sample in the SDK have the 3DS file and the textures in the PackageSources folder. Would it be possible to rearrange the source files and texture source files into the same folder structure like the aircraft.
SimpleScenery
SimplaeAirport
SimpleAerial
Source/Art/Model
Source/Art/texture
rather than
PackageSources/Modellib/texture
PackageSources/Modellib/Light_Sample
reason: you build the art - either 3ds or blend file in the sources folder and then you export it to the PackageSources folder per the scenery or aircraft, airport requirements.