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rotornut44 avatar image
rotornut44 asked Claviateur commented

Terrain spikes around added water features

Hello,I'm getting terrain spikes around some lakes and ponds that I have added. From what I can tell, this is related to using a terraforming poly along with a water poly in the same location. Water polygons alone don't seem to have this issue.
I have tried making adjustments to the terraforming, as well as increasing the priority, however the spikes still remain.


Is there a known way to mitigate this or is it a bug out of my control? Would hate to remove the terraforming as several of the lakes need it. However, as you can see, it's not great to look at in the distance:


(Now imagine this every direction you look..)


microsoft-flight-simulator-screenshot-20220303-115.png

scenerydevmode
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Boris_ avatar image
Boris_ answered rotornut44 commented

Hello @rotornut44,
I wasn't able to reproduce this issue,
Can you send us your project please ?
See 3) Provide Private Content


Regards,

Boris

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Claviateur avatar image
Claviateur answered

Terrain Spikes appeared here sometimes near Terraforming polygons and yes if these are near water surfaces as well but it might be related to specific locations?

In some SU spikes appeared in places I modified with terraforming polys whereas in other SU, the spikes appeared in other modified places.

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Boris_ avatar image
Boris_ answered

Hello @rotornut44 ,

We were able to reproduce this issue, and we are investigating.
I will keep you informed when I know more

Thanks,

Regards,
Boris

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Claviateur avatar image
Claviateur answered

Please note that this issue happened in some of the previous Sim Updates and then disappeared in others.

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Claviateur avatar image
Claviateur answered Claviateur commented

Just to follow up on this issue and confirm the OP. The Spikes indeed happen near the water where my Terraforming polygons were added in the custom scenery.

spikes-nearwater-terraforming.png


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Good to see that you could reproduce the issue in another location. Thought, I haven't seen any floating pillers yet myself, just the standard terrain spikes.
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Yeah if you have 3D object over the area where spikes happen, they will be lifted in the air and sometimes, the spikes disappear but the 3D objects remain floating until you get even closer, they will get back on the ground level...
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