Hello,I'm getting terrain spikes around some lakes and ponds that I have added. From what I can tell, this is related to using a terraforming poly along with a water poly in the same location. Water polygons alone don't seem to have this issue.
I have tried making adjustments to the terraforming, as well as increasing the priority, however the spikes still remain.
Is there a known way to mitigate this or is it a bug out of my control? Would hate to remove the terraforming as several of the lakes need it. However, as you can see, it's not great to look at in the distance:
(Now imagine this every direction you look..)