With SU9 I am getting lots of warning via the console related to collision meshes and objects using the invisible material.
The console complains the airplane collision meshes and invisible objects alpha values are below 0.1 therefore they will be difficult to be seeing during debug. these warnings repeat themselves several times, about 2 to 3 times per LOD.. so it floods the console with warnings.
However these objects materials alpha values are set as standard under 3DS (full 1.0), and given the nature of what these objects are, well they are supposed to be invisible anyway.. so not sure if these warnings during build time should make sense for such types of objects / materials.
I like to have my build console clean or errors / warnings, so this is how I noticed these ones.
Thanks in advance for the time to read this feedback.
All the best,