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MaVe_Creations avatar image
MaVe_Creations asked Kaiii3 commented

[Legacy sounds] Will internal sounds for AI be working in the future?

I noticed that legacy internal sounds (viewpoint=1) for AI aircraft do not work. With this I mean the ai aircraft sound when inside the cockpit of my plane.

External sounds (viewpoint=2) work as expected.

Will this be fixed or are we forced to use WWise sounds?

sound
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FlyingRaccoon avatar image
FlyingRaccoon answered

Hello,

The viewpoint attribute does not define if you can hear other simobjects sound from the inside/outside, it defines if a given sound can be heard from the inside or outside.
To adjust how much you can hear external sounds from your cockpit, you need to adjust the Insulation_ExitClosed attribute : Sound Definitions (flightsimulator.com)

Regards,
Sylvain

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MaVe_Creations avatar image
MaVe_Creations answered

I think you don't understand what I meant.

Inside my aircraft I can hear ai aircraft that have WWise sounds, but not ai aircraft that have legacy sounds.

Outside my aircraft I can hear both types.

Is this a bug or intentional?

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FlyingRaccoon avatar image
FlyingRaccoon answered

Ok, if you can hear everything but the AI legacy sounds, it's a bug then.
I notified our sound guys, they will have a look.

Regards,
Sylvain

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FlyingRaccoon avatar image
FlyingRaccoon answered

Hello @MaVe_Creations

Our dev needs to check the content of your soundai.cfg file, can you upload your package as a private comment so we can have a look please?

Regards,
Sylvain

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MaVe_Creations avatar image
MaVe_Creations answered Kaiii3 commented

There's nothing special about the contents. Just standard FSX sounds with viewpoint =1.

But never mind, I use Wwise now, and made the sounds in native format.

Only issue I have now is, the built in inside cockpit sounds of the outside AI planes are a bit soft.

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I send them an example project from AIM to test, so we might get Lagacy-Sound working
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