We always encounter the same problems with other editors with large CGL files under XBox!
We encountered problems with crashes on XBox from the start, while the PC version worked perfectly! By dint of testing and cross-checking we have found the bug, these are crashes that occur when using a large ground photo coverage at an airport, for example.
The test team has always validated the product for us, but once on the marketplace we noticed scores of 1/5 from the first sales! We very quickly removed the XBox product from the catalog (we lost precious points because of that).
We now know that the problem comes from there, and by removing the ground texture from the project there are no more crashes, but in some cases it cannot be removed (blurred or poor quality area).
Have you referenced this bug and do you have solutions?
Thank you